When nWay began a trial of its dark, sci-fi combat game "ChronoBlade"
on Facebook last year, the San Francisco-based start up felt sure it
had a hit on its hands.
"First of all, what comes is, 'Wow, I had no idea you could
actually do a game of this quality on Facebook,'" said Dave Jones, Chief
Creative Officer of nWay, who has worked on "Grand Theft Auto" and
"Diablo."
Then came some resistance: Jones admits some potential investors
and partners questioned how an action-focused game with slick graphics
can play to a Facebook audience more accustomed to "Farmville" and other
less time-consuming casual games. Others wondered how the game – which
launches this spring – would gain significant users and revenue on the
social network.
But Facebook Inc is betting nWay and a clutch of other developers
this year can extend console-style action games beyond Microsoft Corp's
Xbox or Sony Corp's PlayStation onto the world's largest social
network.
Facebook is spearheading the launch of 10 high-quality games
created by third-party developers in 2013 that squarely target so-called
hardcore gamers, an atypical audience overlooked thus far against the
wealth of family-friendly offerings like Zynga Inc's "Farmville" that
now dominate the social network's gaming landscape.
The effort, which began late last year but will accelerate in
2013, is part of Facebook's ongoing objective of making sure its 1
billion-plus users log in and spend more time on the network, which in
turn boosts ad revenue. Facebook also takes a cut of its applications'
revenue.
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